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Author
David M. Bourg
4 books
Books
Physics for Game Developers
2001
3 more
AI for Game Developers
2004
Excel Scientific and Engineering Cookbook
2006
Excel scientific and engineering cookbook
2006
“If you like David M. Bourg, you might like these writers too.”
Brian W. Kernighan
The Practice of Programming (Addison-Wesley Professional Computing Series)
James D. Foley
Computer Graphics: Principles and Practice
Roberto Ierusalimschy
Programming in Lua
Scott Meyers
Effective STL: 50 Specific Ways to Improve Your Use of the Standard Template Library (Addison-Wesley Professional Computing Series)
Jason Sanders
CUDA by Example: An Introduction to General-Purpose GPU Programming
Donald Ervin Knuth
The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1
Simon Robinson
Professional C#
Tomas Akenine-Moller
Real-Time Rendering
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