Cover of How To Make Webcomics

How To Make Webcomics

For years young, creative men and women have dreamed about making a living from their comic strips. But until recently their only avenue of success was through a syndicate or publisher. Now more and more cartoonists are doing it on their own and self-publishing their comic strips on the web. With the right amount of work, knowledge, and luck, so, too, can you. Scott Kurtz and Kristopher Straub offer their advice on how to create compelling characters, develop a solid comic strip, build a website, forge a community, and start earning money from your Webcomic without having to sell your soul. Written by the Eisner award winning cartoonist behind PVP, Scott Kurtz!

Read more

PvPreceived 1.3 Million unique page views in Q1 2007 and averages 150k-200k per day!

Audience
adult
Length
short · 195 pages

Click a tag to see books like this one that share it. Point at it (on a phone, tap it) for less of it instead.

Read it? Sign in to help tag it.

Liked How To Make Webcomics? Here’s where I’d start.

These suit anyone who liked How To Make Webcomics. Sign in and mark a few books for picks shaped around your own taste.

  1. Mastering Comics: Drawing Words & Writing Pictures Continued Shares graphic novels, art, nonfiction
  2. Graphic Storytelling and Visual Narrative Shares graphic novels, art, nonfiction
  3. The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics Shares art, graphic novels, writing
  4. Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels Shares graphic novels, art, nonfiction

“People who read How To Make Webcomics tend to reach for these next.”

  1. Perspective! for Comic Book Artists: How to Achieve a Professional Look in your Artwork
  2. The Complete Idiot's Guide to Creating a Graphic Novel
  3. Creating Characters with Personality
  4. The DC Comics Guide to Digitally Drawing Comics

“If you want more of the same, start with these.”

  1. Expressive Anatomy for Comics and Narrative: Principles and Practices from the Legendary Cartoonist
  2. Drawing Words and Writing Pictures
  3. How to Draw Comics the Marvel Way
  4. The Principles of Uncertainty

“If it was the art that hooked you, try one of these.”

  1. Art of He-Man and the Masters of the Universe
  2. The DC Comics Guide to Coloring and Lettering Comics
  3. Tintin: The Art of Hergé
  4. How Are You Feeling?

“These start from a similar idea, even if they go somewhere else with it.”

  1. A Brooklyn Drama
  2. The Best American Comics 2008
  3. Walt and Skeezix, Vol. 2: 1923-1924
  4. Donald Duck