
The Pixar Treasures
Sign in to keep track of books you’ve read and want to read.
"The Pixar Treasures" is a scrapbook of instinct and inspiration, experiences readers can touch, and visions that exist only in the imagination. It begins with a group of animators who were inspired by Walt Disney films. In the late 1970s and early '80s, John Lasseter, Brad Bird, and Joe Ranft were hired into an apprenticeship program at Walt Disney Productions. The last of Disney's golden age artists, including animators Eric Larson, Milt Kahl, Frank Thomas, and Ollie Johnston mentored the young dreamers, and as Pixar later developed, their work would draw heavily from this direct connection with Walt Disney's "Nine Old Men." The tale continues with Pixar's foray into computer animation, and the resulting success of Toy Story. With chapters on A Bug's Life; Monsters, Inc.; Finding Nemo; The Incredibles; Cars; Ratatouille; and WALL*E, Hauser's narrative covers the struggles, growth, and successes of an incredible animation studio. And it gives readers a sneak peak at the newest Disney*Pixar film, Up. Filled with unique removable keepsakes, The Pixar Treasures is an essential collector's item for every Pixar fan.
Liked The Pixar Treasures? Here’s where I’d start.
These suit anyone who liked The Pixar Treasures. Sign in and mark a few books for picks shaped around your own taste.
-
Toy Story: The Art and Making of an Animated Film Shares disney, art, animation -
Story (Walt Disney Animation Studios: The Archive Series) Shares animation, disney, art
-
Disney's Art of Animation #1 Shares animation, disney, art -
Layout & Background (Walt Disney Animation Studios: The Archive Series) Shares animation, art, disney
“If you want more of the same, start with these.”
“If it was the art that hooked you, try one of these.”
“These start from a similar idea, even if they go somewhere else with it.”
-
Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 1: The Walt Stanchfield Lectures
-
Timing for Animation
-
The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
-
Disney's Art of Animation #2: FROM MICKEY MOUSE to HERCULES