Author

James Paul Gee

23 books

Books

  1. What Video Games Have to Teach Us about Learning and Literacy
  2. An Introduction to Discourse Analysis: Theory and Method
  3. Social Linguistics and Literacies: Ideology in Discourses
  4. The Anti-Education Era: Creating Smarter Students through Digital Learning
  5. Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy
  6. Situated Language and Learning: A Critique of Traditional Schooling
  7. Why Video Games Are Good for Your Soul: Pleasure and Learning
16 more
  1. Language and Learning in the Digital Age
  2. Women and Gaming: The Sims and 21st Century Learning
  3. Introducing Discourse Analysis
  4. Lo que nos enseñan los videojuegos sobre el aprendizaje y el alfabetismo
  5. The Routledge handbook of discourse analysis
  6. Literacy and Education
  7. An introduction to human language
  8. New digital media and learning as an emerging area and "worked examples" as one way forward
  9. How to do Discourse Analysis
  10. Gaming the System
  11. Teaching, learning, literacy in our high-risk high-tech world
  12. Game-Based Learning in Action
  13. What Video Games Have to Teach Us about Learning and Literacy. Second Edition
  14. The social mind
  15. The new work order
  16. Unified Discourse Analysis

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