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Author
Chris Crawford
9 books
Books
Chris Crawford on Game Design
2003
Chris Crawford on Interactive Storytelling
2004
7 more
Balance of Power: International Politics as the Ultimate Global Game
1985
The art of computer game design
1984
How to Program
How to Program
1991
Tangram Puzzles
2002
The art of interactive design
2002
Happiness is Everything!
2000
Understanding Leadership
2005
“If you like Chris Crawford, you might like these writers too.”
Ian Bogost
Unit Operations: An Approach to Videogame Criticism
Brenda Brathwaite
Challenges for Game Designers
Tracy Fullerton
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Raph Koster
Theory of Fun for Game Design
Mary Flanagan
Critical Play: Radical Game Design
Anna Anthropy
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design
Roger Caillois
Man, Play and Games
David Hodgson
Half-Life 2: Raising the Bar
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