Author
Clinton Keith
2 books
Books
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Tomas Akenine-Moller
Real-Time Rendering
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Jesse Schell
The Art of Game Design: A Book of Lenses
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Scott Rogers
Level Up!: The Guide to Great Video Game Design
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Will Goldstone
Unity 3.X Game Development Essentials
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Jason Gregory
Game Engine Architecture, Second Edition
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Janet H. Murray
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
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Fletcher Dunn
3D Math Primer for Graphics and Game Development
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Jeannie Novak
Game Development Essentials: An Introduction