Like
Readr
Search for a book you liked
Find books
Sign in
Author
Ian Millington
5 books
Books
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for Your Game
2007
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
2006
3 more
Artificial intelligence for games
2006
AI for Games
AI for Games
2019
AI for Games, Third Edition
AI for Games, Third Edition
2019
“If you like Ian Millington, you might like these writers too.”
Andrew S. Tanenbaum
Distributed Systems: Principles and Paradigms
Donald Ervin Knuth
Selected Papers on Computer Science
David M. Bourg
Physics for Game Developers
George Coulouris
Distributed Systems: Concepts and Design
Alexander Stepanov
Elements of Programming
Sanjeev Arora
Computational Complexity: A Modern Approach
Michael L. Scott
Programming Language Pragmatics
J. Glenn Brookshear
Computer Science: An Overview
Report a problem
Browse every book