Cover of First Person: New Media as Story, Performance, and Game

First Person: New Media as Story, Performance, and Game

This study looks at the connection between storytelling and games, and at what happens when stories are told through electronic media. Rather than offering a single theory, it gathers a series of conversations among people who create new media works and those who think carefully about them. Their talk ranges across questions of narrative, performance, and play, asking whether interactive works can carry a story and how a reader or player takes part in it. The result is a set of perspectives on how digital writing and gameplay relate, and what each form can do that the other cannot.

Audience
adult

Click a tag to see books like this one that share it. Point at it (on a phone, tap it) for less of it instead.

Read it? Sign in to help tag it.

Liked First Person: New Media as Story, Performance, and Game? Here’s where I’d start.

These suit anyone who liked First Person: New Media as Story, Performance, and Game. Sign in and mark a few books for picks shaped around your own taste.

  1. Unit Operations: An Approach to Videogame Criticism Shares game design, game studies, games
  2. Critical Play: Radical Game Design Shares game design, games, game studies
  3. Hamlet on the Holodeck: The Future of Narrative in Cyberspace Shares game studies, game design, games
  4. The Games Design Reader - A Rules of Play Anthology Shares game design, games, game studies

“People who read First Person: New Media as Story, Performance, and Game tend to reach for these next.”

  1. Cybertext: Perspectives on Ergodic Literature
  2. Trigger Happy: Videogames and the Entertainment Revolution
  3. Game Design Workshop: A Playcentric Approach to Creating Innovative Games
  4. Play Between Worlds: Exploring Online Game Culture

“If you want more of the same (psychology about storytelling), start with these.”

  1. The Way of the Storyteller
  2. Improving Your Storytelling: Beyond the Basics for All Who Tell Stories in Work or Play
  3. Storyteller's Start-Up Book
  4. StoryBranding: Creating Stand-Out Brands Through The Power of Story

“If it was the game studies that hooked you, try one of these.”

  1. Persuasive Games: The Expressive Power of Videogames
  2. Play Matters
  3. Pikachu's Global Adventure: The Rise and Fall of Pokémon
  4. The Video Game Theory Reader 2

“These start from a similar idea, even if they go somewhere else with it.”

  1. Digital Storytelling: A Creator's Guide to Interactive Entertainment
  2. Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques
  3. Gaming: Essays On Algorithmic Culture
  4. Narrative across Media: The Languages of Storytelling