← Game Design Workshop: Designing, Prototyping, & Playtesting Games

More books like Game Design Workshop: Designing, Prototyping, & Playtesting Games

  1. Challenges for Game Designers Shares game design, nonfiction
  2. The Gamification Revolution: How Leaders Leverage Game Mechanics to Crush the Competition Shares game design
  3. Quests: Design, Theory, and History in Games and Narratives Shares game design, nonfiction
  4. Chris Crawford on Game Design Shares game design, nonfiction
  5. The Kobold Guide to Board Game Design Shares game design, nonfiction
  6. Character Development and Storytelling for Games Shares game design, nonfiction
  7. A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design Shares game design, nonfiction
  8. Game Design: Theory and Practice Shares game design, nonfiction
  9. Characteristics of Games Shares game design, nonfiction
  10. The Games Design Reader - A Rules of Play Anthology Shares game design, nonfiction
  11. The Well-Played Game: A Playful Path to Wholeness Shares game design
  12. Theory of Fun for Game Design Shares game design, nonfiction
  13. Level Up!: The Guide to Great Video Game Design Shares game design, nonfiction
  14. Fundamentals of Game Design Shares game design, nonfiction
  15. Complete Kobold Guide to Game Design Shares game design, nonfiction
  16. The Ultimate Guide to Video Game Writing and Design Shares game design, nonfiction
  17. Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques Shares game design, nonfiction
  18. Serious Games: Games That Educate, Train, and Inform Shares game design, nonfiction
  19. Spelunky Shares game design, nonfiction
  20. Critical Play: Radical Game Design Shares game design, nonfiction
  21. Digital Storytelling: A Creator's Guide to Interactive Entertainment Shares game design, nonfiction
  22. Half-Life 2: Raising the Bar Shares game design, nonfiction
  23. Game Writing: Narrative Skills for Videogames Shares game design, nonfiction
  24. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design Shares game design, nonfiction
  25. Tabletop: Analog Game Design Shares game design, nonfiction
  26. Unit Operations: An Approach to Videogame Criticism Shares game design, nonfiction
  27. Dungeons & Dreamers: A Story of how Computer Games Created a Global Community Shares game design, nonfiction
  28. Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games Shares game design, nonfiction
  29. Pikachu's Global Adventure: The Rise and Fall of Pokémon Shares game design, nonfiction
  30. Designing Games Shares game design, nonfiction
  31. Video Games and Learning: Teaching and Participatory Culture in the Digital Age Shares game design, nonfiction
  32. Digital Game-Based Learning Shares game design, nonfiction
  33. Game Development Essentials: An Introduction Shares game design
  34. Eurogames: The Design, Culture and Play of Modern European Board Games Shares game design, nonfiction
  35. First Person: New Media as Story, Performance, and Game Shares game design, nonfiction
  36. Hobby Games: The 100 Best Shares nonfiction
  37. Glued to Games: How Video Games Draw Us in and Hold Us Spellbound Shares game design, nonfiction
  38. Man, Play and Games Shares game design, nonfiction
  39. Homo Ludens: A Study of the Play-Element in Culture Shares game design, nonfiction
  40. A Gamut of Games Shares nonfiction
  41. The Video Game Theory Reader 2 Shares game design, nonfiction
  42. The Art of Game Design: A Book of Lenses Shares game design, nonfiction
  43. Bridge Basics 2: Competitive Bidding Shares nonfiction
  44. Programming Interactivity: A Designer's Guide to Processing, Arduino, and Openframeworks Shares nonfiction
  45. Gamers at Work: Stories Behind the Games People Play Shares game design, nonfiction
  46. Oxford History of Board Games Shares game design, nonfiction